I start this post with an obvious reference to Dawn of War’s Chaos Space Marines’ unit: The Horror Squad. Actually, I haven’t been comfortable at all with the makeup of the Chaos Space Marines. For those times that I’ve played them, it just makes me want to use the Space Marines instead. Being that guy who’s enticed by cool building animations, I definitely prefer pods falling from the sky than corrupted buildings rising from the ground. On a side note, the real thing I’ve been doing with Dawn of War as of late is practicing Imperial Guard, which for those who don’t know, is the other side of humanity. With Imperial Guard, you don’t get bulky and beefed up soldiers but more of the civilian type who just wants a piece of alien battles. I’m joking with that part but you get the point. Imperial Guard is probably the weakest race in the game although if you let them be, their late-game will kick all the other races’ ass. I like using them because they aesthetically look good (building animations of units and buildings rock), unit speech when you click them isn’t so shabby, the vehicles look very cool and they operate on a tunnel system where any unit can pass through two buildings in the map (just like in C&C Generals’ Tunnel Network and Starcraft 2’s Nydus Network). Honestly, is this type of unit transport becoming a trend?
That’s good enough for an introduction because in truth, Dawn of War is not what I really intended to write about. Right now, what’s really sparking in my mind is the horror genre, mostly in video games. I read a couple of days ago an article from IGN detailing the history of the horror genre in video games, about its failure in the 80s, its peak in the 90s and its current decline today. It was certainly an eye-opener, especially since I’ve really only played the horror games of the new millennium.
And now to the nitty gritty. What horror have I been playing as of late? The primary thing in this aspect is the revival of my Silent Hill gaming. I mentioned before that I downloaded a PC version since I didn’t really join the PlayStation bandwagon when I was a kid. Because of some stupid saving controls and whatnot of the emulator I downloaded, I managed to mess up my save file and because I couldn’t really take in the fact that I had to do all that horror again, I set Silent Hill aside. Right now, it’s revived and it’s better than ever. They say Silent Hill is a tad scarier than Resident Evil primarily because it deals with psychological horror more than that zombie infestation thing. Silent Hill messes with what’s in your head something that Climax Studio is trying to replicate with the Silent Hill remake, Silent Hill: Shattered Memories (sounds redundant). I’ll only mention this because it’s related to what I was saying earlier. Silent Hill: Shattered Memories is looking to be a pretty good remake especially since it’s Harry Mason all over again and this time, they’re literally going to use you, the player, as the subject. It’s a Wii game, and being a Wii fan, I’m sure to be getting this game. The only problem is it has an unknown release date. Now this pisses me off since I was ready to tackle this horror remake by the end of the year. Now, it’s looking like I won’t see this game until summer next year, which is a very long way to go. What’s worse is I’m finishing up high school this year and whatever freedom I had with games now might not be available next year. And that sucks.
Still, there’s still a lot to hope for since there is another game I should be able to play come early next year. I’ve mentioned this before and right now, it’s probably one of my top priority games when I get a good computer. I’m talking about Bioshock, the critically-acclaimed FPS-RPG hybrid. It has a science fiction setting that has me completely hooked, gameplay that is easy to get used to and very hardcore “boss” fights with the Big Daddies. That last one I completely love because I already relished those hard fights with the Hunters in Half-Life 2. Bioshock’s Hunters are the Big Daddies and I know I’ll love those fights with them as well. Because of this Bioshock desperation, I took the chance to try out Bioshock’s supposed “spiritual prequel”, System Shock 2. I can only give my first impressions here and the first thing I’d like to point out is its similarity to Doom 3 in terms of story beginnings. When I was running through the halls of the spaceship with a wrench in my hand opening doors that slide automatically, I couldn’t help but think “Not Doom 3… <sigh>”. What confused me more was the fact that it’s gameplay was similar to that of Bioshock although it was more difficult to grip because it had an “inventory vision” mode where you can’t turn around. When it all came down in my first hands-on with it was the fact that I just wanted to play Bioshock all the more. Sadly, I have to wait until graduation to get that gaming laptop I’ve been dreaming of buying…
Speaking of Bioshock a bit, I want to just insert here that Bioshock 2 is looking to be pretty good. I was a skeptic at first because I believed putting the player in the shoes of a Big Daddy would make him too overpowered. Now that I’ve seen the basic gameplay that would surround Bioshock, I don’t think this way anymore. First of all, the Big Daddy fights from Bioshock 1 have now been turned to Big Sister fights. If in the first game you had to outmaneuver those big hunkering beasts while shooting, now you have to outmaneuver a fast agile monster while you hunker around in your armor. Not to bad of a replacement. What’s also good is that there are still Big Daddies in the area and I think you can still find those moderately challenging. Besides those “Big” bosses, you also get a “hold-the-line” kinda gameplay where you protect a Little Sister. Being the Big Daddy that you are, you still have those little kids to protect from the hazards of Splicers and such while she sucks ADAM from corpses. That’s all the information I’ve accumulated actually and I think all is looking pretty good for a sequel. Another addition that I have no information about yet as exciting is the multiplayer mode. I want to see how that aspect pans out.
For the grand finale, I have to refer to what I said earlier of my horror genre being mostly in video games. There is this one little thing that has me hooked these days and you can guess from all this implication that it’s an anime, namely Higurashi no Naku Koro ni. Pretty long title and all it means is When the Cicadas Cry (I doubt that’s the direct translation though). This anime series is based off a visual novel by 7th Expansion and it’s a horror anime at that. I assume that in the visual novel, you’re this guy named Maebara Keiichi who has to live in a country town of Hinamizawa. There’s an apparent illusion as everything at first seems normal, but as you finish up the Watanagashi Festival local to that town, you find something is not right. Now this whole part here is assumption since I haven’t seen the visual novel nor have I the will to search all the specific stuff out. The anime basically starts like this, but you get to see some bloody action in the first few seconds of the first episode. From what I could feel of this show, Higurashi can be akin to a slasher movie where a mysterious “cult” of young girls is out to kill anyone who defies the town’s ritual. This is just what I could garner from watching 5 episodes and it could more complicated as it goes. The weird thing about this anime is the fact that it’s divided into different story arcs, each giving off a piece of the truth about the town the main character is in. If ever I’m going to watch this series to the end, I have to watch the main character die at least 5 times before I finally understand what really happened to everybody. Besides all this death and gore and whatnot, it’s really painful to watch this series since it’s meant to deceive you. At one point, everyone’s laughing at jokes, playing around or maybe even falling in love. Then suddenly someone starts waving a knife around while grinning maniacally with those demonic eyes of theirs. It’s really creepy and I have to understand what’s really going on. The interesting bit that I find in this in series besides the horror-ness is the way you suddenly notice those crickets (or should I say cicadas) chirping every time something weird or horrific is going on, all because you know its title is When the Cicadas Cry. This show actually has a sequel and a spinoff (which is relatively new) so I have some extra 30+ episodes left to watch if I get really addicted to this.
As you can see, I’m currently in that phase where horror invades The Haven for the Obsessed. We have Silent Hill, System Shock and Higurashi no Naku Koro ni as members of the Chaos Space Marines’ Horror Squad invading Haven territory. I admit I’m not the bravest of men and things like this actually make me jump a lot but it’s all for entertainment, isn’t it?
P.S. FF4 is getting up pretty slowly but right now it’s at 99.01% completion. LOL, they’re pretty accurate with that kind of stuff. Hopefully, I get it to play it before December.




